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Holography



Holography (from the Greek, ὅλος-hólos whole + γραφή-grafē writing, drawing) is a technique that allows the light scattered from an object to be recorded and later reconstructed so that it appears as if the object is in the same position relative to the recording medium as it was when recorded. The image changes as the position and orientation of the viewing system changes in exactly the same way as if the object were still present, thus making the recorded image (hologram) appear three dimensional.

The technique of holography can also be used to optically store, retrieve, and process information. While holography is commonly used to display static 3-D pictures, it is not yet possible to generate arbitrary scenes by a holographic volumetric display.


Overview



Hologram Artwork in MIT Museum

Holography was discovered in 1947 by Hungarian physicist Dennis Gabor (Hungarian name: Gábor Dénes) (1900–1979),[1] work for which he received the Nobel Prize in Physics in 1971. It was made possible by pioneering work in the field of physics by other scientists like Mieczysław Wolfke who resolved technical issues that previously made advancements impossible. The discovery was an unexpected result of research into improving electron microscopes at the British Thomson-Houston Company in Rugby, England, and the company filed a patent in December 1947 (patent GB685286). The technique as originally invented is still used in electron microscopy, where it is known as electron holography, but holography as a light-optical technique did not really advance until the development of the laser in 1960.

The first holograms that recorded 3D objects were made in 1962 by Yuri Denisyuk in the Soviet Union[2] and by Emmett Leith and Juris Upatnieks at University of Michigan, USA.[3] Advances in photochemical processing techniques to produce high-quality display holograms were achieved by Nicholas J. Phillips.[4]

Several types of holograms can be made. Transmission holograms, such as those produced by Leith and Upatnieks, are viewed by shining laser light through them and looking at the reconstructed image from the side of the hologram opposite the source. A later refinement, the "rainbow transmission" hologram, allows more convenient illumination by white light or other monochromatic sources rather than by lasers. Rainbow holograms are commonly seen today on credit cards as a security feature and on product packaging. These versions of the rainbow transmission hologram are commonly formed as surface relief patterns in a plastic film, and they incorporate a reflective aluminum coating that provides the light from "behind" to reconstruct their imagery.

Another kind of common hologram, the reflection or Denisyuk hologram, is capable of multicolour image reproduction using a white light illumination source on the same side of the hologram as the viewer.

One of the most promising recent advances in the short history of holography has been the mass production of low-cost solid-state lasers, such as those found in millions of DVD recorders and used in other common applications, which are sometimes also useful for holography. These cheap, compact, solid-state lasers can, under some circumstances, compete well with the large, expensive gas lasers previously required to make holograms, and are already helping to make holography much more accessible to low-budget researchers, artists and dedicated hobbyists.

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Theory



Holographic recording process

Though holography is often referred to as 3D photography, this is a misconception. A better analogy is sound recording where the sound field is encoded in such a way that it can later be reproduced. In holography, some of the light scattered from an object or a set of objects falls on the recording medium. A second light beam, known as the reference beam, also illuminates the recording medium, so that interference occurs between the two beams. The resulting light field is an apparently random pattern of varying intensity which is the hologram. It can be shown that if the hologram is illuminated by the original reference beam, a light field is diffracted by the reference beam which is identical to the light field which was scattered by the object or objects. Thus, someone looking into the hologram "sees" the objects even though they are no longer present. There are a variety of recording materials which can be used, including photographic film.

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Interference and diffraction

Interference occurs when one or more wavefronts are superimposed. Diffraction occurs whenever a wavefront encounters an object. The process of producing a holographic reconstruction is explained below purely in terms of interference and diffraction. It is somewhat simplistic, but is accurate enough to provide an understanding of how the holographic process works.

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Plane wavefronts

A diffraction grating is a structure with a repeating pattern. A simple example is a metal plate with slits cut at regular intervals. Light rays travelling through it are bent at an angle determined by λ, the wavelength of the light and d, the distance between the slits and is given by sinθ = λ/d.

A very simple hologram can be made by superimposing two plane waves from the same light source. One (the reference beam) hits the photographic plate normally and the other one (the object beam) hits the plate at an angle θ. The relative phase between the two beams varies across the photographic plate as 2π y sinθ/λ where y is the distance along the photographic plate. The two beams interfere with one another to form an interference pattern. The relative phase changes by 2π at intervals of d = λ/sinθ so the spacing of the interference fringes is given by d. Thus, the relative phase of object and reference beam is encoded as the maxima and minima of the fringe pattern.

When the photographic plate is developed, the fringe pattern acts as a diffraction grating and when the reference beam is incident upon the photographic plate, it is partly diffracted into the same angle θ at which the original object beam was incident. Thus, the object beam has been reconstructed. The diffraction grating created by the two waves interfering has reconstructed the "object beam" and it is therefore a hologram as defined above.

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Point sources



Holographic reconstruction process

A slightly more complicated hologram can be made using a point source of light as object beam and a plane wave as reference beam to illuminate the photographic plate. An interference pattern is formed which in this case is in the form of curves of decreasing separation with increasing distance from the centre.

The photographic plate is developed giving a complicated pattern which can be considered to be made up of a diffraction pattern of varying spacing. When the plate is illuminated by the reference beam alone, it is diffracted by the grating into different angles which depend on the local spacing of the pattern on the plate. It can be shown that the net effect of this is to reconstruct the object beam, so that it appears that light is coming from a point source behind the plate, even when the source has been removed. The light emerging from the photographic plate is identical to the light that emerged from the point source that used to be there. An observer looking into the plate from the other side will "see" a point source of light whether the original source of light is there or not.

This sort of hologram is effectively a concave lens, since it "converts" a plane wavefront into a divergent wavefront. It will also increase the divergence of any wave which is incident on it in exactly the same way as a normal lens does. Its focal length is the distance between the point source and the plate.

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Complex objects

To record a hologram of a complex object, a laser beam is first split into two separate beams of light using a beamsplitter of half-silvered glass or a birefringent material. One beam illuminates the object, reflecting its image onto the recording medium as it scatters the beam. The second (reference) beam illuminates the recording medium directly.

According to diffraction theory, each point in the object acts as a point source of light. Each of these point sources interferes with the reference beam, giving rise to an interference pattern. The resulting pattern is the sum of a large number (strictly speaking, an infinite number) of point source + reference beam interference patterns.

When the object is no longer present, the holographic plate is illuminated by the reference beam. Each point source diffraction grating will diffract part of the reference beam to reconstruct the wavefront from its point source. These individual wavefronts add together to reconstruct the whole of the object beam.

The viewer perceives a wavefront that is identical to the scattered wavefront of the object illuminated by the reference beam, so that it appears to him or her that the object is still in place. This image is known as a "virtual" image as it is generated even though the object is no longer there. The direction of the light source seen illuminating the virtual image is that of the original illuminating beam.

This explains, albeit in somewhat simple terms, how transmission holograms work. Other holograms, such as rainbow and Denisyuk holograms, are more complex but have similar principles.

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Mathematical model

A light wave can be modelled by a complex number U which represents the electric or magnetic field of the light wave. The amplitude and phase of the light are represented by the absolute value and angle of the complex number. The object and reference waves at any point in the holographic system are given by UO and UR. The combined beam is given be UO + UR. The energy of the combined beams is proportional to the square of magnitude of the electric wave:


If a photographic plate is exposed to the two beams, and then developed, its transmittance, T, is proportional to the light energy which was incident on the plate, and is given by


where k is a constant. When the developed plate is illuminated by the reference beam, the light transmitted through the plate, UH is


It can be seen that UH has four terms. The first of these is kUO, since URUR* is equal to one, and this is the re-constructed object beam. The second term represents the reference beam whose amplitude has been modifed by UR2. The third also represents the reference beam which has had its amplitude modifed by UO2; this modification will cause the reference beam to be diffracted around its central direction. The fourth term is known as the "conjugate object beam." It has the reverse curvature to the object beam itself, and forms a real image of the object in the space beyond the holographic plate.

Early holograms had both the object and reference beams illuminating the recording medium normally, which meant that all the four beams emerging from the hologram were superimposed on one another. The off-axis hologram was developed by Leith and Upatnieks to overcome this problem. The object and reference beams are incident at well-separated angles onto the holographic recording medium and the virtual, real and reference wavefronts all emerge at different angles, enabling the re-constructed object beam to be imaged clearly.

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Viewing the hologram

The picture on the right is a photograph, taken against a diffuse light background, of a hologram recorded on photographic emulsion. The area shown is about 8 mm by 8 mm. The holographic recording is the random variation in intensity which is an objective speckle pattern, and not the regular lines which are likely to be due to interference arising from multiple reflections in the glass plate on which the photographic emulsion is mounted. It is no more possible to discern the subject of the hologram from this than it is to identify the music on an gramophone record by looking at the structure of the gramophone record surface. When this hologram is illuminated by a divergent laser beam, the viewer will see the object used to make it (in this case, a toy van) because the light is diffracted by the hologram to reconstruct the light which was scattered from the object.

When one looks at a scene, each eye captures a portion of the light scattered from the scene, and the lens of the eye forms an image of the scene on the retina, in which light from each angular position is focused to a specific angular position in the image plane. Since the hologram reconstructs the whole of the scattered light field that was incident on the hologram, the viewer sees the same image whether it is derived from the light field scattered from the object, or the reconstructed light field produced by the hologram, and is unable to tell whether he or she is looking at the real or the virtual object. If the viewer moves about, the object will appear to move in exactly the same way whether he or she is looking at the original light field or the reconstructed light field. If there are several objects in the scene, they will exhibit parallax. If the viewer is using both eyes (stereoscopic vision), he or she will get depth information when viewing the hologram in exactly the same way as when he or she is viewing the real scene.

It should be clear from this why a hologram is not a 3D photograph. A photograph records an image of the recorded scene from a single viewpoint, which is defined by the position of the camera lens. The hologram is not an image, but an encoding system which enables the scattered light field to be reconstructed. Images can then be formed from any point in the reconstructed beam either with a camera or by eye. It was very common in the early days of holography to use a chess board as the object, and then take photographs at several different angles using the reconstructed light to show how the relative positions of the chess-pieces appeared to change.

Since each point in the hologram contains light from the whole of the original scene, the whole scene can, in principle, be reconstructed from an arbitrarily small part of the hologram. To demonstrate this concept, the hologram can be broken into small pieces and the entire object can still be seen from each small piece. If one envisions the hologram as a "window" on the object, then each small piece of hologram is just a part of the window from which it can still be viewed, even if the rest of the window is blocked off.

One does, however, lose resolution as the size of the hologram is decreased—the image becomes "fuzzier." This is a result of diffraction and arises in the same way as the resolution of an imaging system is ultimately limited by diffraction where the resolution becomes coarser as the lens or lens aperture diameter decreases.

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Viewing and authoring

The object and the reference beams must be able to produce an interference pattern that is stable during the time in which the holographic recording is made. To do this, they must have the same frequency and the same relative phase during this time, that is, they must be mutually coherent. Many laser beams satisfy this condition, and lasers have been used to make holograms since their invention, though it should be noted that the first holograms by Gabor used 'quasi-chromatic' light sources. In principle, two separate light sources could be used if the coherence condition could be satisfied, but in practice a single laser is always used.

In addition, the medium used to record the fringe pattern must be able to resolve the fringe patterns and some of the more common media used are listed below. The spacing of the fringes depends on the angle between object and reference beam. For example, if this angle is 45°, and the wavelength of the light is 0.5μm, the fringe spacing is about 0.7μm or 1300 lines/mm. A working hologram can be obtained even if all the fringes are not resolved, but the resolution of the image is reduced as the resolution of the recording medium decreases.

Mechanical stability is also very important when making a hologram. Any relative phase change between the object and reference beams due to vibration or air movement will cause the fringes on the recording medium to move, and if the phase change is greater than π, the fringe pattern is averaged out, and no holographic recording is obtained. Recording time can be several seconds or more, and given that a phase change of π is equivalent to a movement of λ/2 this is quite a stringent stability requirement.

Generally, the coherence length of the light determines the maximum depth in the scene of interest that can be recorded holographically. A good holography laser will typically have a coherence length of several meters, ample for a deep hologram. Certain pen laser pointers have been used to make small holograms (see External links). The size of these holograms is not restricted by the coherence length of the laser pointers (which can exceed several meters), but by their low power of below 5 mW.

The objects that form the scene must, in general, have optically rough surfaces so that they scatter light over a wide range of angles. A specularly reflecting (or shiny) surface reflects the light in only one direction at each point on its surface, so in general, most of the light will not be incident on the recording medium. It should be noted that the light scattered from objects with a rough surface forms an objective speckle pattern that has random amplitude and phase.

The reference beam is not normally a plane wavefront; it is usually a divergent wavefront that is formed by placing a convex lens in the path of the laser beam.

To reconstruct the object exactly from a transmission hologram, the reference beam must have the same wavelength and curvature, and must illuminate the hologram at the same angle as the original reference beam (i.e. only the phase can be changed). Departure from any of these conditions will give a distorted reconstruction. While nearly all holograms are recorded using lasers, a narrow-band lamp or even sunlight is enough to recognize the reconstructed image.

The reconstructed hologram is enlarged if the light used to reconstruct the hologram has a higher wavelength. This initially generated some interest since it seemed to be possible to use X-rays to make holograms of molecules and view them using visible light. However X-ray holograms have not been created to date.[5] This effect can be demonstrated using a light source which emits several different frequencies.[6]

Exact reconstruction is achieved in holographic interferometry where the holographically reconstructed wavefront interferes with the live wavefront, to map out any displacement of the live object, and gives a null fringe if the object has not moved.

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Holographic recording media

The recording medium must be able to resolve the interference fringes as discussed above. It must also be sufficiently sensitive to record the fringe pattern in a time period short enough for the system to remain optically stable, i.e. any relative movement of the two beams must be significantly less than λ/2.

The recording medium has to convert the interference pattern into an optical element which modifies either the amplitude or the phase of a light beam which is incident upon it. These are known as amplitude and phase holograms respectively. In amplitude holograms the modulation is in the varying absorption of the light by the hologram, as in a developed photographic emulsion which is less or more absorptive depending on the intensity of the light which illuminated it. In phase holograms, the optical distance (i.e., the refractive index or in some cases the thickness) in the material is modulated.

Most materials used for phase holograms reach the theoretical diffraction efficiency for holograms, which is 100% for thick holograms (Bragg diffraction regime) and 33.9% for thin holograms (Raman-Nath diffraction regime, holographic films of typically some μm thickness). Amplitude holograms have a lower efficiency than phase holograms and are therefore used more rarely.

The table below shows the principal materials for holographic recording. Note that these do not include the materials used in the mass replication of an existing hologram. The resolution limit given in the table indicates the maximal number of interference lines per mm of the gratings. The required exposure is for a long exposure. Short exposure times (less than 1/1000th of second, such as with a pulsed laser) require a higher exposure due to reciprocity failure.


Mass replication of holograms



A hologram on a Nokia mobile phone battery. This is intended to show the battery is 'original Nokia' and not a fake or an imitation.

An existing hologram can be replicated, either in an optical way similar to holographic recording, or in the case of surface relief holograms, by embossing. Surface relief holograms are recorded in photoresists or photothermoplastics, and allow cheap mass reproduction. Such embossed holograms are now widely used, for instance as security features on credit cards or quality merchandise. The Royal Canadian Mint even produces holographic gold and silver coinage through a complex stamping process.[8] The first book to feature a hologram on the front cover was The Skook (Warner Books, 1984) by JP Miller, featuring an illustration by Miller. That same year, "Telstar" by Ad Infinitum became the first record with a hologram cover.

The first step in the embossing process is to make a stamper by electrodeposition of nickel on the relief image recorded on the photoresist or photothermoplastic. When the nickel layer is thick enough, it is separated from the master hologram and mounted on a metal backing plate. The material used to make embossed copies consists of a polyester base film, a resin separation layer and a thermoplastic film constituting the holographic layer.

The embossing process can be carried out with a simple heated press. The bottom layer of the duplicating film (the thermoplastic layer) is heated above its softening point and pressed against the stamper so that it takes up its shape. This shape is retained when the film is cooled and removed from the press. In order to permit the viewing of embossed holograms in reflection, an additional reflecting layer of aluminium is usually added on the hologram recording layer.

It is now possible to print holograms directly into steel using a sheet explosive charge to create the required surface relief. [9]

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Applications

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Data storage

Main article: Holographic memory

Holography can be put to a variety of uses other than recording images. Holographic data storage is a technique that can store information at high density inside crystals or photopolymers. The ability to store large amounts of information in some kind of media is of great importance, as many electronic products incorporate storage devices. As current storage techniques such as Blu-ray Disc reach the limit of possible data density (due to the diffraction-limited size of the writing beams), holographic storage has the potential to become the next generation of popular storage media.The advantage of this type of data storage is that the volume of the recording media is used instead of just the surface.

Currently available SLMs can produce about 1000 different images a second at 1024×1024-bit resolution. With the right type of media (probably polymers rather than something like LiNbO3), this would result in about 1 gigabit per second writing speed. Read speeds can surpass this and experts believe 1-terabit per second readout is possible.

In 2005, companies such as Optware and Maxell have produced a 120 mm disc that uses a holographic layer to store data to a potential 3.9 TB (terabyte), which they plan to market under the name Holographic Versatile Disc. Another company, InPhase Technologies, is developing a competing format.

While many holographic data storage models have used "page-based" storage, where each recorded hologram holds a large amount of data, more recent research into using submicrometre-sized "microholograms" has resulted in several potential 3D optical data storage solutions. While this approach to data storage can not attain the high data rates of page-based storage, the tolerances, technological hurdles, and cost of producing a commercial product are significantly lower.

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Security

Main article: Security hologram

Security holograms are very difficult to forge because they are replicated from a master hologram which requires expensive, specialized and technologically advanced equipment. They are used widely in many currencies such as the Brazilian real 20 note, British pound 5/10/20 notes, Canadian dollar 5/10/20/50/100 notes, Euro 5/10/20/50/100/200/500 notes, South Korean won 5000/10000/50000 notes, Japanese yen 5000/10000 notes, etc. They are also used in credit and bank cards as well as passports, books, DVDs, and sports equipment.

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Art

Early on artists saw the potential of holography as a medium and gained access to science laboratories to create their work. Holographic art is often the result of collaborations between scientists and artists, although some holographers would regard themselves as both an artist and scientist.

Salvador Dalí claimed to have been the first to employ holography artistically. He was certainly the first and best-known surrealist to do so, but the 1972 New York exhibit of Dalí holograms had been preceded by the holographic art exhibition which was held at the Cranbrook Academy of Art in Michigan in 1968 and by the one at the Finch College gallery in New York in 1970, which attracted national media attention.[10]

During the 1970s a number of arts studios and schools were established, each with their particular approach to holography. Notably there was the San Francisco School of holography established by Llyod Cross, The Museum of Holography in New York founded by Rosemary (Possie) H. Jackson, the Royal College of Art in London and the Lake Forest College Symposiums organised by Tung Jeong (T.J) [1]. None of these studios still exist, however there is the Center for the Holographic Arts in New York [2] and the HOLOcenter in Seoul [3] which offer artists a place to create and exhibit work.

A small but active group of artists use holography as their main medium and many more artists integrate holographic elements into their work [4]. The MIT Museum [5] and Jonathan Ross [6] both have extensive collections of holography and on-line catalogues of art holograms

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Hobbyist use



“Peace Within Reach” a Denisyuk DCG hologram by amateur Dave Battin.

Since the beginning of holography, experimenters have explored the uses of holography. Starting in 1971 Lloyd Cross started the San Francisco School of Holography and started to teach amateurs the methods of making holograms with inexpensive equipment. This method relied on the use of a large table of deep sand to hold the optics rigid and damp vibrations that would destroy the image.

Many of these holographers would go on to produce art holograms. In 1983, Fred Unterseher published the Holography Handbook, a remarkably easy to read description of making holograms at home. This brought in a new wave of holographers and gave simple methods to use the then available AGFA silver halide recording materials.

In 2000 Frank DeFreitas published the Shoebox Holography Book and introduced using inexpensive laser pointers to countless hobbyists. This was a very important development for amateurs as the cost for a 5mw laser dropped from $1200 to $5 as semiconductor laser diodes reached mass market. Now there are hundreds to thousands of amateur holographers worldwide.

In 2006 a large number of surplus Holography Quality Green Lasers (Coherent C315) became available and put Dichromated Gelatin (DCG) within the reach of the amateur holographer. The holography community was surprised at the amazing sensitivity of DCG to green light. It had been assumed that the sensitivity would be non existent. Jeff Blythe responded with the G307 formulation of DCG to increase the speed and sensitivity to these new lasers.

Many film suppliers have come and gone from the silver halide market. While more film manufactures have filled in the voids, many amateurs are now making their own film. The favorite formulations are Dichromated Gelatin, Methylene Blue Sensitised Dichromated Gelatin and Diffusion Method Silver Halide preparations. Jeff Blythe has published very accurate methods for making film in a small lab or garage.